Sails
and scaffolds: Pre-service engagement in digital pedagogy
Margaret
Lloyd
Queensland
University of Technology
mm.lloyd@qut.edu.au
Jennifer
Duncan-Howell
Queensland
University of Technology
j.duncanhowell@qut.edu.au
Shaun
Nykvist
Queensland
University of Technology
s.nykvist@qut.edu.au
One of the challenges facing
contemporary teacher education is in how to model appropriate and effective
practice in digital pedagogy. This paper reports on an online curriculum
project involving 142 pre-service teachers, 477 children and 18 teachers from
16 schools across Australia. The project, Land
Yachts, was conducted through the Oz-Teachernet in Term 3, 2007. Its aim
was for participants to build small wind-powered vehicles from recycled
materials and “race” these on a specified day. Participants, both children and
pre-service teachers, worked in collaborative teams, contributed to a blog,
posted images and details of their designs to a shared online space. The focus
of this paper is on our attempt to scaffold the engagement of pre-service
teachers and will, through a post hoc analysis, draw conclusions about the
technical, pedagogical and human scaffolds employed. Two broad descriptors
emerged, that is, how pre-service teachers used these to support their own learning
and that of others. While representing only
a relatively informal and small-scale trial in immersing pre-service teachers
in digital pedagogy, the project described in this paper has yielded promising
results.
Key words: digital pedagogy, scaffolding, online
learning, pre-service teacher education, collaboration
Introduction
Learning
does not happen in a vacuum. It must be scaffolded. When learning moves online
– into an environment that represents the sterility of a vacuum – then the need
for scaffolding is heightened. When teaching moves online, relationships
between students and teachers change in interesting and irrevocable ways and
a new pedagogy – one with few extant models to follow - emerges. The 2007
online curriculum project described in this paper, Land Yachts, was designed by the Oz-Teachernet1 as an
enactment of an emergent digital pedagogy and an antidote to the restricting
e-learning interactions referred to as “point, click and play” (Brown, 2006).
In
the Faculty of Education at QUT, a decision was made to include pre-service
teachers in the project as peripheral participants so that their own
understandings of the agency of information and communication technologies
(ICT) in design and technology could be developed. Our intention was to scaffold their learning
about teaching in new spaces as well as learning about “working
technologically.” This paper reports on the Land Yachts project from the
perspective of the participating pre-service teachers with a focus on the
differing forms of scaffolding which were either designed into or which emerged
through the project.
This
paper will be presented in five sections. The first will introduce the Land
Yachts project and thus describe the research setting. The second provides an
overview of scaffolding in relation to online environments while the third details
the technical, human and pedagogical scaffolds used in this project. The fourth
section presents findings from a post hoc analysis of pre-service teacher
participation paying particular attention to the scaffolding of their own
learning and the learning of others. In the fifth and final section, we contend
that this immersive and scaffolded approach can be used to model digital
pedagogy and professional collaboration in pre-service teacher education.
Land
Yachts
The Land Yachts project involved 142
pre-service students, 477 primary school students and 18 classroom teachers
from locations as diverse as Far North Queensland and Western Australia. The ostensible goal of the project was the
collaborative building of small wind-powered vehicles from recycled materials. The “real” goals were to:
- make effective use
of the Web 2.0 tools built into the revamped oz-Teachernet website
(released April 1, 2007);
- enact distributed
constructionist principles of learning (after Resnick, 1996) and notions
of “hard fun” (after Papert, n.d) on which the oz-Teachernet is built;
- encourage
technological problem-solving through real-world design processes;
- encourage the
development of ICT literacy defined as
the ability of individuals to use ICT appropriately to access,
manage, integrate and evaluate information, develop new understandings,
and communicate with others in order to participate effectively in society
(MCEETYA, 2005); and,
- facilitate active collaboration
between students, teachers and the oz-Teachernet group.
Formally involving pre-service teachers
added the operational goal of modelling digital pedagogy and affording the
opportunity to interact with children in authentic dialogue. In this, they
assumed multiple roles: participant, mentor and critical observer.
The
Land Yachts project was conducted over six weeks in Term 3, 2007. The children
were grouped in teams (n=143) and
each built a land yacht following a given set of guidelines. Their teachers (n=18) were actively involved in the
online interaction and, through a project email list, formed their own support
network. The pre-service teachers (n=142)
were also grouped into teams (n=48)
but had only two weeks to participate in a semester where attention was given
to a range of Technology KLA activities. Each team entered the results of their
trials and uploaded photos and videos to a secure interactive website developed
within the oz-Teachernet domain. A blog (web log) attached to each participating
team’s page was used to record progress as well as accepting comments from
others. A “race day” was nominated as a culminating point in the project. The project was not competitive and all
participants received a certificate.
Scaffolding
Scaffolding
for online teaching and learning is embedded in the technical, pedagogical
and human aspects of design and
practice. The technical scaffolds include the robustness of the technology, the
intuitiveness of the interface and the affordances for communication and
collaboration embedded in the tools provided for user interaction. The
pedagogical scaffolds mimic the way a teacher would structure and support learning
in a classroom. The human scaffolds are arguably more critical than in
face-to-face environments because of the potential for isolation and
disengagement of the online learner. The valency is for broadcasting rather
than communicating and for the retrieval rather than the creation of content. A
constructivist digital pedagogy can be encouraged through the establishment of
appropriate guidelines and underpinned by empathetic technical, pedagogical and
human scaffolds.
Wood,
Bruner, and Ross (1976) initially defined scaffolding as the “process that
enables a child or novice to solve a problem, carry out a task or achieve a
goal which would be beyond … unassisted efforts” (p. 90). Scaffolds guide and
cue thinking (Vygotsky, 1978) and when scaffolded, a learner is not only able
to accomplish a task at a higher level but may also internalise strategies for
future transfer.
Wells (1999) identified three critical
features of scaffolding: (i) the essentially dialogic nature of the discourse
in which knowledge is co-constructed; (ii) the significance
of an activity in which knowing
is embedded; and (iii) the role of artefacts that mediate knowing. The
characteristics of asynchronous online environments held to scaffold learning
are the:
·
independence of time and space
said to counter the temporal and spatial constraints inhibiting collaboration
(Anderson & Elloumi, 2004).
·
“wait-time” which “allow[s]
learners control … [and] opportunities for reflective learning and processing information”
(Angeli, Bonk & Hara, 1998).
·
thoughtful reflection inherent in the composition of
postings (Scardamalia & Bereiter, 1996; Tu & Corry, 2003).
·
interactivity which allows
participants to (a) reflect on their own perspectives (Harasim, 1993); (b)
express their ideas (Angeli, Bonk & Hara, 1998); and (c) learn from the
content of the interaction (Henri, 1992).
Scaffolding
participation and communication in the Land Yachts project was an integral part
of the design from the beginning and was ranked of equal importance to
technical considerations. In the design and conduct of this project, the
pedagogy preceded and dominated the technology.
Scaffolding
the scaffolding
The scaffolds in the Land Yachts project were deliberately
designed to support both teaching and learning (after Hirumi, 2002). It could
be said that the scaffolding – in terms of the anticipated learning interactions
- was itself purposefully scaffolded and were embedded in the technical,
pedagogical and human aspects of design and practice of the project. Each was
used to enact the project goals (Goals 1-5) previously listed in this paper.
Technical scaffolds
The technical scaffolds were evident in the
interface design (see Figure 1). Teams were given a web page with space to name
their yacht and their team, list team members, add time trials details, upload
design notes and a plan, log their progress through a blog, accept and reply to
comments by others, upload photos and a “race day” video. These elements, while
collectively supporting learning in a determinist way, actually controlled how
participants engaged with the project. The technical scaffolds were:
- team
pages
[Goals 1, 4, & 5] – the online environment was coded to automatically
generate a new template page (Figure 1) for each team. We believed that
this would add a sense of identity and heighten engagement. Links were
added – in response to a request during the project – between the pages to
allow the teacher/lecturer or students to quickly interact with other
teams in their cohort.
- naming
and listing
[Goals 1 & 5] – while naming yachts and teams and listing participants
could be seen as simply making entries to a database, it could more aptly
be seen as relating to ownership and commitment. They also provided a
necessary part of the duty of care and accountability needed in an
environment involving children and “strangers.”
- recording
trial data
[Goal 2] – a dialog box requested details of when, how far, and how fast
the land yacht travelled prior to the designated race day subliminally
forcing participants to conduct trials. The trial data and optional
comments were presented as a table so that participants could see at a
glance if changes to design had impacted on effectiveness. This
information was also intended to scaffold the blogs in guiding what participants
might report to others and reducing the need for repetition. This afforded
the ability to “work technologically” particularly in the iterative
processes of testing and review.
- blog
entries and comments [Goals 1-5] –
the online environment allowed blogging in accordance with our commitment
to the social construction of knowledge and distributed constructionism.
The blogs and comments provided the main source of data for the findings
presented in this paper.
- uploading
of photos and videos [Goals 1, 3, 4 & 5] – to make the reporting of each
team’s design process more engaging and comprehensive, digital photos were
requested of the design at varying stages and a race day video. This
afforded the embedding of ICT skills and fluency in keeping with national
and state agendas for young people to
become “technology smart” as they work within new networked learning
communities (Department of Education and Training (WA), 2003, cited in
Brown, 2006, p. 32).
Figure 1: Land Yachts template
The
technical scaffolds allowed participants to interact with the set problem and
with others participating in the project. Teachers, including those within the
University, were assisted in this through the distribution of “how to”
instruction sheets relating to uploading files, posting messages to the blog
and entering details of the Land Yacht’s time trials. Further support was
provided through the ongoing discussion on the teacher’s email list.
Pedagogical scaffolds
The pedagogical
scaffolds enacted the five learning interaction
attributes (or purposes) identified by Northrup (2001). These, annotated to
explain how they relate to the Land Yachts project, are to:
1.
interact with content – with
the content being user-generated thus adding authenticity to the set task;
2.
collaborate – with collaboration being
both on- and off-line and enacting the notion of distributed constructionism
identified as a goal of the project;
3. converse – with the “conversation” making use of differing text and visual
literacies;
4.
help monitor and to regulate learning (intrapersonal interaction) – with the blogs acting as a diagnostic tool for teachers (and others)
and a model of pedagogical “voice” for pre-service teachers; and,
5. support performance
a. in meeting the ostensible goal of building the yacht - through replicating
traditional
problem-solving processes beginning in planning (design notes or scanned
annotated plans), continuing through testing, and concluding with sharing and
reporting on the outcome.
b. in meeting the operational goal of
modelling digital pedagogy and professional collaboration – through cognitive
apprenticeship (Collins, Brown & Newman,
1987).
Human scaffolds
The human
scaffolds existed in the offline interactions where students were encouraged
to solve their design problems. These were alluded to in the blogs and comments
posted to the team pages. Human scaffolds were also evident in the online
interactions between teachers, pre-service teachers and students. The
discussion on the teachers’ email list also provided a “human” scaffold,
particularly in relation to logistical issues and finalising the guidelines
relating to online safety for students.
Together,
the interdependent technical, pedagogical and human scaffolds supported participation
and created a positive learning environment. In the following section, the
focus is on the pre-service teachers participating in this project and how they
responded to the scaffolds to support their own learning as well as, through
their interaction, provided scaffolding for others.
Findings
The
findings reported in this paper are drawn from a post hoc analysis of the blogs
and comments posted by the pre-service teachers participating in the project.
There were 48 web pages completed by the pre-service teams with the majority
giving themselves original names such as Poor Man's Excuse for a Yacht, HMAS Slow Boat, and The Fighting Mongoose. As with the
children participating in the project, the act of naming had the consequence of
adding a sense of ownership and occasionally determined the final design of the
yacht (see Lloyd
& Duncan-Howell, 2008).
Two
broad descriptors emerged from the open coding of the blogs showing evidence of
pre-service teachers using technical, pedagogical and human scaffolds to (a)
support their own learning and (b) support the learning of others. The
advantage of using blogs as a data source lies in its being an accurate
contemporaneous report of process or reflection. Being written allows the
control and reflection previously noted as characteristics of asynchronous
communication.
a. Evidence of using the scaffolds to
support own learning
An archetypal
response, which showed evidence of scaffolds to support learning, was:
The Land
Yacht activity was a fun and challenging design task. It required plenty of
thought and trial and error. … We discovered that the sail had to be of
lightweight material and of significant size in comparison to the base of the
yacht. During construction, we had to test our yacht periodically to ensure it
was working correctly. After this, we made changes to improve the design. These
were sometimes not successful. However, it made us think deeply about the
design features of our yacht. The yacht would sail a short distance then veer
to the right. We thought this was due to the unstable sail and wheels. The
distance the yacht moved was 1.3 metres and the time was 8 seconds. (Team 4)
This
blog typifies the design process undertaken by all participants in the project
and includes most of the message classifications that emerged from open coding
of the total data set. These are:
- description
- hypothesis
- trial and error
- fun
- “hard fun” or
challenge
- collaboration.
Two
further categories emerged from the data: (a) understanding of technology and
design, and (b) curriculum concern or teacher practice. The following expands
on these eight classifications. It should be noted that multiple codes were
applied to the postings.
1.
Description
Over a third of blogs (n=16, 34.78%) included a simple
description of the yacht without reference to process or underpinning
principles. Examples included:
-
Our CD Pringle land yacht while it
looked really cool did not perform well. The CD wheels need to be changed. (Madhouse, Figure 2)
Figure 2: The CD Pringle Land Yacht (Madhouse)
-
Let us start by telling you how good
our sail was; made from Gladwrap and four pieces of balsa, it was ready to fly.
However, we failed to design four wheels that turned on the surface of our
runway. If we had a better runway or wheels, our yacht would have been the
fastest. In trials our yacht flew 3 metres very slowly, but in testing it
failed to deliver these results. (The Fail to Sail)
2.
Hypothesis
A number of blogs (n=15, 32.61%) hypothesised how modifications might improve their yacht’s
performance, for example:
- We used a plastic bag as the sail because it would attract the
wind and it is lightweight but our land yacht didn’t move smoothly because the
holes in the wheels (bottle lids) were too big for the sticks causing them to
move around. Next time, we would make the holes smaller so they wouldn’t wobble
and maybe have some spare wheels in case the holes split again. (Our Wonderful Yacht)
- We investigated potential
materials for our design. The materials had to be lightweight to reduce the
friction of the yacht. We decided on using foam, plastics and wood. Our design
was based on the available materials. Important considerations were the size of
the wheels and the surface area of the sail. We had to build our own wheels due
to lack of materials. The yacht weaved rather than travelling in a straight
line and we attributed this to the positioning of the sail and the sturdiness
of the wheels. To improve the vehicle for next time, we would alter the design
of the axles to ensure the yacht moves in a straight line. (Billa
Fungus, see Figure 3)
Figure 3: Billa Fungus (Billa Fungus)
3.
Trial and error
The majority of blogs (n=37, 80.43%) documented the trials and
described their modifications (see Billa
Fungus, Figure 3). A further example was:
·
Our first
trial was the most successful. The yacht travelled 5 metres in 15 seconds
(20cm/second). The front left-hand wheel had a problem and the yacht kept
steering to the left and falling off the table. We put a chock of foam between
the wheel and the straw to sort out the problem - but with no success. We
thought if the yacht was placed on the floor, then it would give us a chance to
see how far it would travel without falling off the edge of the table. However
the direction of wind generated by the fan became a new constraint with the
yacht predictably moving away from the reach of the fan. (Polka Dot Yacht, see Figure 4)
Figure 4: Polka Dot Yacht
4.
Fun
While
a sense of fun pervaded the blogs (see Madhouse
and Fail to Sail), some (n=9, 19.57%) expressed this explicitly
(see Team 4). The following, despite its
sustained play on words, reveals a systematic and focussed design process:
The Eggonomic
is made from an egg carton base and has thus provided the theme for our land
yacht. It uses wind power to egg it along hence the vehicle is very
eggonomical. Upon eggzamination it was clear that the lightweight structure,
stability and lack of friction through the wheel movement achieved an eggcelent
result. Although eggzhausted at the end of our task, we were eggstremely proud
of our achievements. (The Eggonomic)
5.
“Hard fun” or challenge
Team
4 began by offering that the task was “fun and
challenging” and a sense of achievement was noted in the
comment that “we
consider our design an engineering success!!!” (Blown Away). A less successful example was:
We tried hard, but ended up giving up.
The wheels were not secure, too wobbly, and overall did not perform the
function of movement. Materials were updated and tested several times. It is
quite a difficult task for us uni students let alone a primary aged student. (The Two-Wheeled Yacht)
6.
Collaboration
Arguably
the most critical pedagogical scaffold – underpinning the distributed
constructionism on which the project was based - was collaboration. The
organisation of participants into teams was one part of this scaffold thus
encouraging face-to-face collaboration while the provision of blogs was its
online equivalent. A simple measure of collaboration lies in the language of
the postings made by pre-service teachers where the majority (n=43, 93.48%) used plural pronouns (we,
us, our) to describe their design processes. Collaboration was also evident in
the posted images (see Figures 4 and 5). Asking pre-service teachers to work in
groups is contentious and fraught with problems, but, in this instance, genuine
collaboration was noted.
7.
Understanding of technology and design
principles
There
was a Technology content component embedded in the Land Yachts project. That
pre-service teachers understood and applied this to the building of their yachts
was clear in the language of the blogs. There was frequent and accurate usage
of scientific terms, explanation of concepts such as aerodynamics and momentum
and a clear understanding of the properties of materials. The Eggonomic blog referred to structure, stability and friction while Billa Fungus noted the
relationship between design elements.
8.
Evidence of curriculum concern or
teacher practice
Of perhaps
greater importance than content knowledge for pre-service teachers is
Technological Pedagogical Content Knowledge (TPCK) (Mishra & Koehler, 2006)
where a bridge between student and teacher roles is crossed. Instances of where
this task was seen as being more about curriculum than content were frequent
and a clear example of this was where the Happy Sailors (Figure 5) organised
their blog according to the phases of the Technology Practice cycle:
Investigation, Ideation, Production and Evaluation (Figure 6).
Figure 5: The “Yeah Baby” (Happy Sailors)
The TP Cycle - Investigation
Look at other students’ designs -
Looked at images of land yachts in lectures - Recalled personal experiences.
The TP Cycle – Ideation
Looked at the materials we had to
work with (considered strength, weight, friction, stability and surface area)
- Then we drew a design.
The TP Cycle – Production
Allocated roles and responsibilities
- Production was a cyclic process, where we created, tested and modified
components of the land yacht - The base and sail had many forms throughout
the process.
The TP Cycle - Evaluation
What worked? -Sail collected a lot of
wind. - Lots of trial and error connecting the axle, with success in the end.
- It went really fast and far. What didn't work? - It wobbled a bit when
moving - The axle was too loose on the base. How would we improve it? -
Should have used a cylinder axle instead of a chopstick - We could either
attach smaller bottle tops to the axle near the base to prevent sideways
movement or make the wheels turn and have a fixed axle.
|
Figure 6: The Happy Sailors Blog
The connection between curriculum and task was
clear. The “Happy Sailors” – and others – had positioned the task as one of
pedagogy before technology.
As noted, including pre-service teachers in the
Land Yachts project allowed them to operate in an authentic space and, if they
wished, to interact with the children participating in the project. The
following section describes how some took the opportunity to scaffold the
learning of others.
b. Evidence of using the scaffolds to
support the learning of others
It was suggested to the pre-service teachers that
they “find groups
with no or little comments and give them advice and/or positive feedback. The
rest was up to them” (Christina Chalmers, personal communication, March 21,
2008). This was not for assessment nor was it a supervised activity. All were,
however, encouraged to follow the children’s participation and observe how
others interacted with them.
There
was only one instance where a pre-service teacher - here called Rachel - posted
a response to the previously cited Our Two-Wheeled
Yacht’s blog:
I like the idea of just using 2 wheels because it means less surface
contact, less friction, thus more chance for increased speed. Someone in my
group had this ingenious idea of an axle-like design for the wheels. Put a
skewer through the hole in a straw (make sure the straw is shorter than the
skewer) and pierce bottletops onto the ends of the skewer (locks skewer into
straw). Then if you tape the straw onto the underside of the yacht’s body, the
wheels can move freely without becoming detached from the body. Try that for
your wheels and add a third wheel and I bet yours could beat ours (but don't
tell the others I told you so :P)
(Rachel,
comment to Our Two-Wheeled Yacht)
Pre-service
teachers also responded directly to the children participating in the project.
Three –Jack, Lee and Derek - responded individually providing their full names
and affiliation to the University. Others responded as teams rather than
provide their names. Selected comments posted by pre-service teachers are
presented in Table 1 with the school’s name replaced by an alias.
Table
1
Selected Comments to Children’s Blogs
School, State
|
Team, Yacht
|
Poster
|
Message
|
Acacia
Primary, WA
|
Team
2, Sinker
|
Unnamed
Team
|
We
think your diagrams were fantastic! Very easy to read and great attention to
detail.
|
Acacia
Primary, WA
|
LBJ,
Sea Dragon
|
Unnamed
Team
|
Very
original design!! We hope everything fits together and it runs well. Your
diagram was very detailed and well organised.
|
Banksia
Primary, Qld
|
Team
1,
West Coast Custom
|
Jack, QUT
|
Your yacht looks very sleek and quite
lightweight too.
|
Grevillea
Primary, WA
|
The
Dragons, Dragon Racer
|
Derek, QUT
|
Good luck on the race tomorrow! Your yacht
looks great. I have a couple of ideas for you. Have you thought about using
an axle for your wheels? You could put a straw though your yacht in place of
the skewer then put the skewer through the straw. That way the straw is
attached to the yacht and the axle (skewer moves freely in the straw). Also
it might be worth experimenting with weight. Does the yacht travel further
with a lighter or heavier mass? The momentum of a heavier (not too heavy)
yacht might carry it further. Experiment by placing some scale weights on
your yacht and test the results.
|
Wattle
Beach Primary, Qld
|
Bro
Town, Matilda
|
Lee, QUT
|
Your
yacht looks fantastic! … Is your sail the most effective shape for catching
the wind? Using a frame to put the material around might work a little
better! Our yacht (The Copycat) had
the same problem with wheel alignment. It started turning by itself after a
short distance! I hope the race day goes well for you!
|
Grevillea
Primary, WA
|
Just
Hangin’, Flaming Dutchman
|
Lee, QUT
|
… Perhaps
experimenting with weight could improve your yacht. As your yacht starts to
move away from the fan, is its own weight carrying it? Or is it very light? This might affect the overall distance.
|
The
questions posed by Lee (to Just Hangin’) were answered through the blog
creating a genuine interchange with the classroom teacher from Grevillea
Primary. When asked what he thought what the children gained from the blog
comments, “Lee” offered that:
…a fantastic idea. Kids would be excited at receiving constructive
feedback from “strangers” and also at the fact that they are involved in a
highly engaging ICT task (blogging, posting etc.). … Even if children’s
problem-solving notes are not answered, this process allows them to develop
critical questions, higher order thinking skills and overall, ICT skills. … it
all comes down to practical, simple and realistic feedback that the children can
use.
(Lee,
personal communication, March 16, 2008)
The
potential for engaging with children in authentic dialogue concerning a shared
problem was real and exciting. It added a dimension of evaluation and
reflection to the Technology component of the project as well as providing
pre-service teachers with genuine immersion into digital pedagogy. What was
most encouraging was the pedagogical “voice” shown by those pre-service
teachers who voluntarily responded to participating children. The comments were
invariably warm, authoritative and frequently enlivened by accounts of personal
experience. They offered both human and pedagogical scaffolds in a potentially
sterile environment.
Conclusion
While
representing a relatively informal and small-scale trial in immersing
pre-service teachers in digital pedagogy, the project described in this paper
has yielded promising results. Its immersive and scaffolded approach can move peripheral
participants into adept teachers in online spaces and engage them in
professional collaboration. It might also provide the means through which pre-service
teachers can, more ambitiously, become“capable
of critically reading, actively mediating and sometimes outright disrupting
what young people are learning through new digital technology” (Brown, 2006, p.
29).
The
pre-service teachers’ responses were intriguing as some focused on process,
others on science while others wrote of curriculum. What was achieved is
embodied in Lee’s remark that:
… when providing feedback, I was thinking what I could ask
that would help the children think critically rather than providing direct
feedback about changes they needed to make. Critical questioning skills as a
teacher are essential to develop. This project certainly helped me to practise
that. It was also a lot of fun!
(Lee,
personal communication, March 18, 2008)
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Footnote
- The oz-Teachernet
[http://www.oz-teachernet.edu.au] was established in 1995 to assist
teachers using the Internet and to support professional development and
curriculum design. It was the first of its kind in Australia and remains a
valuable resource for practitioners both nationally and internationally.
It is a non-profit self-funding community managed and maintained by
academics within the Faculty of Education, Queensland University of
Technology.
Acknowledgement
The
authors wish to acknowledge the specialist open source programming and
technical support given to this project to James Isseppi and Nathan Craike and
the operational support provided to participants by Ken Garrad, Vinesh Chandra
and Christina Chalmers.
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